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Top 3 Monsters of Social Combat
May 7

May 7 Top 3 Monsters of Social Combat

Stephen Bandstra

These 3 monsters aren’t just there to be hit with your swords, but to be spoken to with words.

What's in that Goblin's Pocket? d100 Items on a Goblin
Apr 24

Apr 24 What's in that Goblin's Pocket? d100 Items on a Goblin

Stephen Bandstra
d100, Worldbuilding

You may have defeated the goblin, but the real treasure isn’t the XP you earned, but whatever it has in its pockets!

The Forbidden Island of Morceor - Location
Apr 9

Apr 9 The Forbidden Island of Morceor - Location

Stephen Bandstra
Location

Journey to the forbidden island of Morceor, where dark experiments hide within the jungles and a sadistic mage rules over all.

Keep It Risky Or Lose The Fun
Apr 2

Apr 2 Keep It Risky Or Lose The Fun

Stephen Bandstra
GM Skills

How do you have the most fun at your table? By keeping the game risky.

Designing Monsters with a Story
Mar 26

Mar 26 Designing Monsters with a Story

Stephen Bandstra
Combat, GM Skills, Homebrew

Don’t just create monsters, think about their story and how that influences their design.

The 10 Commandments of Game Design (as told by Warren Spector)
Feb 6

Feb 6 The 10 Commandments of Game Design (as told by Warren Spector)

Stephen Bandstra
GM Skills

These are the only 10 commandments you need to run games like a legend.

4 Lessons to Run an Open World like Fallout: New Vegas
Jan 30

Jan 30 4 Lessons to Run an Open World like Fallout: New Vegas

Stephen Bandstra
GM Skills, Worldbuilding

Want to create a world as interesting as Fallout: New Vegas? Follow these 4 key lessons to create an open world filled with interesting factions and people.

Crafting Magic Items: N-Q
Jan 23

Jan 23 Crafting Magic Items: N-Q

Stephen Bandstra
Homebrew, Mechanics

We continue to create magic items with our crafting system, this week magic items N through Q!

How Far Can You Jump In 5e - When Rules Become Obstacles
Jan 9

Jan 9 How Far Can You Jump In 5e - When Rules Become Obstacles

Stephen Bandstra
GM Skills, Mechanics

Here is how far you can jump, and why it ultimately doesn’t matter.

6 Divine Flavors of Deities
Jan 3

Jan 3 6 Divine Flavors of Deities

Stephen Bandstra
Worldbuilding

There are more deities than the gods, and clerics need not be restricted to only those who reside in the Outer Planes.

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