There are 18 skills, and you want to give each skill a chance to shine while your party is adventuring. We break down how and when to use these skills.
There are 18 skills, and you want to give each skill a chance to shine while your party is adventuring. We break down how and when to use these skills.
We go over the base rules for our Monster Crafting system and how you can harvest monsters for their components.
Sieging a castle is a difficult prospect, even when you aren’t facing off against spellcasters that can launch Fireballs or cause your allies to suddenly turn against you with a flick of their fingers.
You can be a Game Master, even if you think you don’t have what it takes. Here are 6 tips to help you get started.
Are you brave enough to travel the corpse road? Corpse Roads are grounded in actual history, but take a darker turn in fantasy.
You don’t have to know hundreds of accents. Doing unique voices for your NPCs is as easy as adjusting your speed and pitch.
We share how to take to the planes and explore all the multiverse has to offer!
We take a look at Brandon Sanderson’s Mistborn: The Final Empire released in 2006. This book is the first in an epic that spans multiple eras, and it just might be good enough to join our revamped Appendix N.
We’re getting into the dragon’s innards and taking a deeper look into Monster Crafting. Help us dissect this Red Dragon as we build out our rules.
We create 21 new Battle Master Maneuvers for fighters looking for an edge on their foes.