A new system for creating more dynamic encounters and elite monsters!
A new system for creating more dynamic encounters and elite monsters!
100 quests, adventures, and plot ideas to be used for those who use tools.
We finish this series, with items in the Dungeon Master’s Guide and Xanathar’s Guide to Everything priced out!
A new spreadsheet that is easier to use and the first 100 items in the Dungeon Master’s Guide is completed!
We’ve all wanted to give a big speech from our BBEG, but our players just keep attacking us before we can get the first word out. Here are 10 ways to give that speech without being attacked immediately.
We go over the Dos and Don’ts of trap design, as well as a few more traps for you to drop into your games.
Mechanics for running an encounter inside of a burning building.
The common people have a very different relationship to magic. We dive in how the common people of any world are going to interact with magic, and how they differ from adventurers.
We go over how to create a one-shot and what are the important things to keep in mind to ensure it runs smoothly.
Here are three rules and ideas from Blades in the Dark to create more excitement at your table!