Home
Player's Perspective
GM Advice
Deep Dives
Drop-In NPCs
Store
Adventures
The Podcast
Guest Writers
About Us
About
Privacy Policy
Shipping / Return Policies
Thank You
Dump Stat Adventures
0
Races: Creating Homebrew
Nov 2

Nov 2 Races: Creating Homebrew

Stephen Bandstra
Mechanics

How do you create a homebrew race? What are the steps to ensuring you include everything you need?

More Tools for 5e: Gemologist's Supplies
Oct 25

Oct 25 More Tools for 5e: Gemologist's Supplies

Stephen Bandstra
Tools, Homebrew, Mechanics

Gems are potent magical objects, one just needs to know how to unlock them with their Gemologist’s Supplies.

Homebrew - Festival Games Pt. 2
Oct 18

Oct 18 Homebrew - Festival Games Pt. 2

Stephen Bandstra
Homebrew

Our second part to festival games, all focused on mental and social skills at a fair.

Monster Roles in an Encounter
Oct 11

Oct 11 Monster Roles in an Encounter

Stephen Bandstra
Combat, Mechanics

We learn how to create monsters based on their roles on the battlefield, as well as tips to avoid as Game Masters.

Homebrew - Festival Games
Oct 4

Oct 4 Homebrew - Festival Games

Stephen Bandstra
Homebrew

Mini-games, both for characters and players, to represent different games at a festival, fair, or other events.

Hiding or Revealing the DC
Sep 27

Sep 27 Hiding or Revealing the DC

Stephen Bandstra
GM Skills

We discuss the practices of hiding the DC from players and having it revealed to them.

More Tools for 5e: Engraver's Tools
Sep 21

Sep 21 More Tools for 5e: Engraver's Tools

Stephen Bandstra
Tools, Homebrew, Mechanics

This tool is for engraving swords, crowns, and any other object you can get your hands-on with a few magical effects you might grave on them.

Guide to World Building - Magic
Sep 13

Sep 13 Guide to World Building - Magic

Stephen Bandstra
Worldbuilding

How does magic work in your world? What forces cause it to stir? What impact has it made in your world?

More Tools for 5e: Fishing Tackle
Sep 6

Sep 6 More Tools for 5e: Fishing Tackle

Stephen Bandstra
Tools, Homebrew, Mechanics

Catch the big one with your Fishing Tackle as you fish for sharks, dire bass, and more!

Don't Give Your Monsters Class Levels
Aug 30

Aug 30 Don't Give Your Monsters Class Levels

Stephen Bandstra
GM Skills, Mechanics

Why you should never build monsters with class levels, as it only destroys the flavor and mechanics of the game.

Load More
Dump Stat logo
 
Home
About
Dump Stat Store
Privacy Policy
Shipping / Return Policies
0