The Wilds are the untamed wildernesses in different stages of their war against the strict order of civilization.
The Wilds are the untamed wildernesses in different stages of their war against the strict order of civilization.
We start looking at building pantheons and exploring how gods might function in your world.
A city far below the surface of the world, populated by dark elves who present a beautiful city, surviving the harsh conditions of the underworld.
Today we go over the basics of building a map and how you can create one that fits your vision.
Three monster templates to be used on beasts to boost their power, place them on the elemental planes, and to create powerful lords who watch over the beasts.
The basic methods of world-building by looking at the two major ways of creating a world; from the bottom-up or from the top-down.
Visit the Knowledge of Gyaan, a library formed out of the skull of a long-dead goddess located in the Astral Plane.
The first step to creating a world is to begin conceptualizing it. With just a few questions, you can begin making your own world!
Visit the sixteen Gate-Towns that circle the Outlands. Each Gate-Town offers access to one of the sixteen major Outer Planes.
Introducing knowledge checks that allow players to feel connected to the world and their characters.