Merchants have a tough job, buying and selling wares across the lands. But in a magical world, how do they go about protecting themselves?
All in GM Skills
Merchants have a tough job, buying and selling wares across the lands. But in a magical world, how do they go about protecting themselves?
We look at how to highlight players and their classes, giving them the spotlight and prepping encounters for them.
Let’s talk about how to set up Adventuring Days and creating better games at the table!
Tips and tricks for stocking a dungeon with rooms, monsters, and more!
100 quests, adventures, and plot ideas to be used for those who use tools.
We’ve all wanted to give a big speech from our BBEG, but our players just keep attacking us before we can get the first word out. Here are 10 ways to give that speech without being attacked immediately.
We go over the Dos and Don’ts of trap design, as well as a few more traps for you to drop into your games.
Mechanics for running an encounter inside of a burning building.
We go over how to create a one-shot and what are the important things to keep in mind to ensure it runs smoothly.