We should all bring in this mechanic from 4e to create more interesting fights and encounters.
We should all bring in this mechanic from 4e to create more interesting fights and encounters.
Visit the campaign setting of Spelljammer and learn the truths of how to survive the Wildspace and Phlogiston!
A new tool for applying tattoos on to your friends, and enemies, along with a few magical effects you might impart upon them!
Breaking down how weapons work and function within Dungeons & Dragons.
The Plane of Dreams is a plane unlike any other, a plane that every creature who sleeps finds themselves traveling to nightly. This strange realm is influenced by the joy and happiness of dreamers, but it isn’t without its nightmares.
Teamwork is one of the defining traits of RPGs. Teamwork Checks allow members to work together and overcome challenges, succeeding as a team.
Today we go over the development of cities and the important factors to be considered when creating one.
A simple system for conducting trade for when your players decide to become merchants instead of saving the world.
We go over the basics of creation nations and how they might function within a world.
Visit the trading outpost of Ikiuku, a small city in the Plane of Air facing a dangerous future against the wind dukes.