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Figuring Out Combat in 5e: Hitting the Players
Feb 25

Feb 25 Figuring Out Combat in 5e: Hitting the Players

Stephen Bandstra
Mechanics, Combat

It can be frustrating to roll a d20 over and over again and still never hit your players. Let’s see how we can fix the system!

When You Should Be Rolling Dice
Feb 18

Feb 18 When You Should Be Rolling Dice

Stephen Bandstra
Mechanics

Your players are bad at judging when to roll dice, let’s fix that.

How to Hide Secrets in a RPG
Feb 11

Feb 11 How to Hide Secrets in a RPG

Stephen Bandstra
Mechanics

Sometimes it’s hard to hide a secret from your players, but here’s how you can do it!

Originality in a Campaign is a Lie
Feb 4

Feb 4 Originality in a Campaign is a Lie

Stephen Bandstra
GM Skills

Originality is a load of crap and you shouldn’t feel bad if your campaign borrows on the ideas of what came before. Join Stephen as he shares his thoughts on being original.

Making Tools Useful in 5e: Cook's Utensils
Jan 28

Jan 28 Making Tools Useful in 5e: Cook's Utensils

Stephen Bandstra
Mechanics, Tools, Homebrew

Making your own crafting systems can be complicated, join us as we cook up a crafting system for Cook’s Utensils!

Making Travel Worth It
Jan 21

Jan 21 Making Travel Worth It

Stephen Bandstra
Mechanics

Rarely do the big bad evil guys ever make their lairs in convenient locations for your would be band of heroes… here’s how you get there.

Fighting with Words
Jan 7

Jan 7 Fighting with Words

Stephen Bandstra
Mechanics

Words have power, at least, that’s what Chris likes to tell me. Now how do we reward our players for using their words?

Creating Challenges for your Party
Dec 31

Dec 31 Creating Challenges for your Party

Stephen Bandstra
Mechanics, Combat

It can be hard creating appropriate combat encounters for your party. Stephen shows the math behind great combat challenges!

Character Death And The Effects It Has On Your Table
Dec 17

Dec 17 Character Death And The Effects It Has On Your Table

Stephen Bandstra
GM Skills

Death has a greater impact on your table than just a new character, let’s explore how a dead character can affect your players and your table.

The Bullshit of Role Playing Charisma Checks
Dec 3

Dec 3 The Bullshit of Role Playing Charisma Checks

Stephen Bandstra
Mechanics

When a character is a smooth talker, that doesn’t mean that the player is, nor should you expect them to be.

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