We begin pricing out all the items in the DMG under the A section.
All in Mechanics
We begin pricing out all the items in the DMG under the A section.
Our series continues as we go over permanent damage, bonuses to ability scores, and more!
As we continue our series on pricing magic, we go over permanent items, charges on wands, and magical enhancments to armor and saving throws.
Second part to figuring out the pricing behind magic, spell scrolls, and conditions!
Part 1 of a new series focused on creating prices for magic items and going into the formulas so that you can make your own prices.
An exploration of DCs and what you can accomplish with each skill at various DCs.
How do you create a homebrew race? What are the steps to ensuring you include everything you need?
Gems are potent magical objects, one just needs to know how to unlock them with their Gemologist’s Supplies.
We learn how to create monsters based on their roles on the battlefield, as well as tips to avoid as Game Masters.
This tool is for engraving swords, crowns, and any other object you can get your hands-on with a few magical effects you might grave on them.