Build the perfect traps and devious snares with your Snarecrafter Tools.
All in Mechanics
Build the perfect traps and devious snares with your Snarecrafter Tools.
Three monster templates to be used on beasts to boost their power, place them on the elemental planes, and to create powerful lords who watch over the beasts.
Introducing knowledge checks that allow players to feel connected to the world and their characters.
We go over how to create cleric subclasses and the main things to look out for in your own homebrew.
Utilizing your Fletcher’s Kit to create unique arrows from the monsters you hunt and harvest.
Creating characters with Ability Scores not tied to their lineage, but rather their class.
Piloting ships, steering airships, and leading a caravan across the empty expanse. Vehicles can be a major part of your adventures!
Fleeing for your life or chasing after the thief, chases can be an exciting part of your game… it just needs a bit of reworking.
A training system that provides a bit more drama at the table. This system is designed with usage dice and slowly building up your progress towards gaining proficiency in skills, tools, and more.
Encounters against colossal, world-ending creatures shouldn’t be treated the same way as a typical encounter. These homebrew rules provide ways to create a colossal and cinematic experience for the table.