Sometimes your players just need to know when to run away… but can they?
All in GM Skills
Sometimes you make mistakes, but that isn’t the end of the world. By accepting the fact that everyone makes mistakes, you create a better gaming environment.
Originality is a load of crap and you shouldn’t feel bad if your campaign borrows on the ideas of what came before. Join Stephen as he shares his thoughts on being original.
Death has a greater impact on your table than just a new character, let’s explore how a dead character can affect your players and your table.
Sometimes you just have to trust your GM. They aren’t always trying to screw you over.