We are beginning a new system for Dungeons & Dragons focused on Settlement Building! Read on to learn about how the system will (eventually) work and how we are building it.
All tagged homebrew
We are beginning a new system for Dungeons & Dragons focused on Settlement Building! Read on to learn about how the system will (eventually) work and how we are building it.
Ready to adventure on the high seas? This conversion takes the Pathfinder First Edition adventure, Skull & Shackles, and converts it to Pathfinder Second Edition. It includes naval combat, updated monsters and treasure, as well as unique ship items to help you commit piracy on the high seas.
These monsters fight together in odd pairings, attempting to defeat brave adventurers.
Welcome to the city of Aurora, located on windswept plains corrupted by an ancient demonic invasion.
We go over expanded rules for creating a Domain of Dread in the Ravenloft setting, diving into the land, terrain, points of interest, people, and secret societies.
We go over expanded rules for creating a Darklord in the Domains of Dread in the Ravenloft setting, diving into their backstory, lair, monstrous form, and an item they are vulnerable to.
At the bottom of the Plane of Water lies a seabed where the souls of drowned sailors languish in pain.
A guide for creating your own Wildspace system for your players to adventure through!
Thirty legendary actions that you can add on to your homebrew monsters or official monsters to give them a bit more presence on the battlefield!
Additional conditions to codify existing conditions and provide granularity to your games.